Difference between revisions of "Ifrit"

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* [[Final Fantasy XII]] as [[Ifrit]]
 
* [[Final Fantasy XII]] as [[Ifrit]]
 
* [[Final Fantasy XII: Revenant Wings]] as [[Ifrit]]
 
* [[Final Fantasy XII: Revenant Wings]] as [[Ifrit]]
 +
* [[Final Fantasy Fables: Chocobo Tales]] as [[Ifrit]]
 
* [[Final Fantasy Tactics]] as [[Ifrit]]
 
* [[Final Fantasy Tactics]] as [[Ifrit]]
 
* [[Final Fantasy Tactics: The War of the Lions]] as [[Ifrit]]
 
* [[Final Fantasy Tactics: The War of the Lions]] as [[Ifrit]]
 
* [[Final Fantasy Tactics Advance]] as [[Ifrit]]
 
* [[Final Fantasy Tactics Advance]] as [[Ifrit]]
 
* [[Final Fantasy Tactics A2]] as [[Ifrit]]
 
* [[Final Fantasy Tactics A2]] as [[Ifrit]]
 +
* [[Heroes of Mana]] as [[Ifrit Crest]]
 
* [[Romancing SaGa]] as [[Ifrit]] (enemy classification)
 
* [[Romancing SaGa]] as [[Ifrit]] (enemy classification)
 
* [[Vagrant Story]] as [[Ifrit]]
 
* [[Vagrant Story]] as [[Ifrit]]
* [[Heroes of Mana]] as [[Ifrit Crest]]
 
* [[Final Fantasy Fables: Chocobo Tales]] as [[Ifrit]]
 
  
 
== Related articles ==
 
== Related articles ==

Revision as of 20:06, 11 November 2007

In Arabic mythology, ifrits are enormous winged creatures of fire that constitute a class of the Jinn, and are able to assume human or animal form. These creatures, though insusceptible to physical weapons, can be dominated or even killed, given the right magical procedures. Ifrits live in tribal-structured communities, usually marrying one of their own kind, although human unions are possible.

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